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Plague Doctor UI design
May 05, 2025
by
Y_yue
Transmutation allows the Plague Doctor to temporarily turn all characters within a certain radius into golden statues, stunning them in place. To represent the sense of suspended time, I illustrated a...
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Flagellant UI design
May 05, 2025
by
Y_yue
Blood Offering allows the Flagellant to heal all hunters within a certain area, but at the cost of taking damage themselves. To visualize this dual effect, I designed a cracked cross surrounded by tho...
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Maiden UI design
May 05, 2025
by
Y_yue
Chains of Suffering enables the Maiden to chain himself to the first character hit by a chain. I have drawn a chain to symbolize this connection. But it was very difficult to find a way to visually re...
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Knight Templar UI design
May 04, 2025
by
Y_yue
Endure allows the Knight Templar to temporarily reduce incoming damage and become immune to certain types of harm. To represent this visually, I designed a shield bearing a cracked cross symbol. The c...
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Pirate UI design
May 04, 2025
by
Y_yue
Burning Blade applies oil to the pirate’s sword which can then be lit on fire, making the sword a flaming weapon. I visually expressed this in a burning sword, an kind of cutlass called pirate sword...
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Witch Hunter UI degin
May 04, 2025
by
Y_yue
Ammo Switch however will allow players to switch between Poison Bolts and Armor-Piercing Bolts. To illustrate the "swapping" idea, the armor piercing round was made rotated backwards around the poison...
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Eye of God UI design
May 04, 2025
by
Y_yue
The skill Kinetic Discharge releases heat to blast enemies and knock them back. To represent this, I designed a fireball-like energy wave combined with explosive visual elements for the skill’s UI T...
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Spider UI design
March 06, 2025
by
Y_yue
In this project, I explored ideas through conversations with ChatGPT and refined the UI using Adobe Illustrator and Photoshop. I chose a purple background for the UI to reflect the spider-themed desig...
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